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Devslopes from zero to app store3/23/2023 There are no other options for distributing apps to stock OS iOS devices. Options (1), (2) and (4) do not require going through App store approval. This essentially allows unlimited distribution to anyone with physical access to a current Mac and who knows how to run Xcode. For applications priced at well over $99 per customer, the cost of this annual developer program enrollment might only be a slight additional cost to the customer (and given appropriate legal authorizations, might even be handled as an annual paid service.)Ĥ b.) ADDED UPDATE: As of Apple's release of Xcode 7 (in late 2015), anyone with just a free Apple ID can use Xcode 7 on their Mac to install apps from build-able Xcode projects directly to their own tethered iOS devices this way, with no need to pay $99 to Apple to enroll. The distribution can be either as an Xcode project with source code or a pre-compiled library, or as an ipa or archive file that the customer can (re)codesign with their own Developer certificates. (This includes the B2B program and account/password protected apps.) (This now also includes up to 1000 people using Apple's new Testflight service.)Ĥ) Unlimited distribution to other people who have their own individual, company or enterprise iOS/Apple Developer enrollments. The enterprise signing route is a really great approach, if you can get the company to sign all the paperwork to get their own developer account, owned by them.įor stock iOS devices, you really have only 4 choices:ġ) Ad Hoc distribution to up to 100 total max devices per iOS Developer enrollment (including wireless Ad Hoc via manifest file & SSL.)Ģ) Enterprise distribution for distribution to employees of corporations with a D&B rating.ģ) Apple's iTunes App store if your app is approved by Apple. If you intend on developing an application for some other company and their employees, then your only viable option is to sign the final build with a signing certificate attached to said company's development account. In effect, these builds will run on any device the caveat, you are not legally allowed to distribute these builds to anyone outside your company. Enterprise - No device limit, devices do not need to explicitly added to provisions.Devices must be explicitly added to a provision. If you definitely do not want to participate in the App Store environment (no app store, no Volume Purchase Program), you only have two real options: Where things get nasty is in the signing. Think of Devslopes as a coding bootcamp that fits in your pocket, but for a fraction of the cost. You've got MDM solutions, HockeyKit, TestFlight, Manual server manipulation - all are fairly easy and well documented. Devslopes is a affordable and effective way to learn iOS development, web development, game development, and app design. There are many choices for over the air distribution of the binary, that really isn't the complicated part. If you are trying to get apps to customers without the App Store, you have options, but none of them are awesome.
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